
Alistar
the Minotaur
- HP
- 720(+144)
- HP Regen(5s)
- 9(+0.81)
- MP
- 345(+41)
- MP Regen(5s)
- 12(+0.7)
- Damage
- 58(+3.6)
- Attack Speed
- 0.8(+2.2%)
- Armor
- 52(+4.7)
- Magic Resistance
- 38(+2)
- Attack Range
- 175
- Movement Speed
- 340
growth per level
Stats
As of 2026-08-09Last 7 days trend
Diamond| Tier | Win | Pick | Ban |
|---|---|---|---|
| Common | 52.0% | 3.2% | 0.6% |
| Diamond | 50.3% | 4.0% | 0.6% |
| Master | 50.4% | 4.2% | 0.7% |
| Grandmaster | 51.0% | 4.4% | 0.7% |
| Challenger | 50.5% | 4.5% | 0.5% |
Combos · Alistar
Trample Stun Poke
BasicWhen Poking in lane while preparing Trample's empowered stun
- Trample
- AutoEmpowered stun
Tip Trample must damage the enemy champion five times, over about 2.5 seconds, before Alistar's next basic attack becomes a stun. Staying close enough for all five ticks prepares the empowered attack.
Headbutt-Pulverize Engage
IntermediateWhen Locking an enemy with the knock-up and chaining into the empowered stun for an all-in
- Dash
- Knock up before knockback
- Trample
- Auto5-stack stun
Tip Buffer Q before W knocks the target away to convert the dash into an area knock-up. Activate E on arrival, stay close, then land the 5-stack stun basic attack.
QW Displace
IntermediateWhen Knocking up a diver then flinging them away from Alistar's carry
- Knock-up
- Knockback
Tip Pulverize first, then use Headbutt to push the diver away from the allied carry. Alistar's position determines the knockback direction, so the combo works best when he stands between the diver and the ally.
Flash-Q-W Delivery
AdvancedWhen Forcing an enemy into Alistar's team to set up a pick
- FlashSurprise engage
- Area knock-up
- Knock toward allies
- Trample
- AutoEmpowered stun
Tip Flash-Q to knock up multiple enemies, walk around the priority target, then W them toward Alistar's team. It has less reach than W-Q but gives full control over the knockback direction.