Draven

Draven

the Glorious Executioner

Dragon(Bottom)Difficulty
Win
47.5%0.7
Pick
5.4%
Ban
2.3%
Draven
All stats
HP
630(+128)
HP Regen(5s)
7.5(+0.68)
MP
480(+65)
MP Regen(5s)
15(+1.1)
Damage
66(+4.5)
Attack Speed
0.8125(+3.2%)
Armor
35(+5)
Magic Resistance
30(+1.4)
Attack Range
575
Movement Speed
340

growth per level

Combos · Draven

Basic Axe Catching

Basic

When Core laning damage. Pre-load two axes for back-to-back empowered attacks

  1. One axe
  2. Two axes
  3. AutoEmpowered
  4. AutoEmpowered

Tip Two Q activations allow Draven to maintain two Spinning Axes. Each axe lands in the direction Draven moves after attacking, so stepping toward the intended escape route guides the catch to a safer spot. A dangerous landing point is not worth risking a death to recover.

Blood Rush Axe Juggle

Intermediate

When Kite while juggling axes, using Blood Rush repeatedly for mobility

  1. One axe
  2. Two axes
  3. AutoCatch
  4. Speed up
  5. AutoCatch
  6. Reset

Tip Catching a Spinning Axe resets Blood Rush, so recast W on every catch to keep the movement speed up.

All-In Burst

Intermediate

When Committing Spinning Axes and the full ability rotation to a short all-in

  1. One axe
  2. Two axes
  3. Speed up
  4. AutoEmpowered
  5. Knock aside
  6. AutoEmpowered
  7. Finisher

Tip Stand Aside knocks the enemy aside, so use it near a wall to keep them in range, then finish with Whirling Death.

Long-Range Round-Trip Finish

Advanced

When Finishing a fleeing enemy at range with both passes of R

  1. Slow
  2. Cast out
  3. Recall

Tip Whirling Death resets its falloff on the return for full damage, so recast R while the enemy is in the axes' path to hit them on both passes.