
Hecarim
the Shadow of War
- HP
- 630(+120)
- HP Regen(5s)
- 8(+0.8)
- MP
- 380(+57)
- MP Regen(5s)
- 12(+1.1)
- Damage
- 54(+4)
- Attack Speed
- 0.8(+2.5%)
- Armor
- 46(+5)
- Magic Resistance
- 36(+2)
- Attack Range
- 175
- Movement Speed
- 350
growth per level
Stats
As of 2026-08-09Last 7 days trend
Diamond| Tier | Win | Pick | Ban |
|---|---|---|---|
| Common | 46.7% | 1.2% | 0.8% |
| Diamond | 48.6% | 1.6% | 6.8% |
| Master | 49.1% | 1.8% | 8.5% |
| Grandmaster | 50.9% | 2.8% | 23.6% |
| Challenger | 51.7% | 3.7% | 30.3% |
Combos · Hecarim
Poke Trade
BasicWhen Short poke trades while sustaining in lane or jungle
- Charge
- AutoBasic attack
- Area
Tip Charging Q widens Rampage's area and it casts automatically at full charge. Weave a basic attack, then use W for area damage and healing.
R All-In Engage
IntermediateWhen Engaging with R to fear and burst a target down
- Charge
- Speed
- AutoBasic attack
- Area
- Finish
Tip Dash in with R's fear and gain speed with E. A basic attack after E triggers Devastating Charge's knockback, then W for area and healing and Q to finish.
Flash R Ambush
AdvancedWhen Closing the gap with Flash for a surprise R fear
- Speed
- FlashFlash
- Fear
- AutoBasic attack
- Area
- Finish
Tip Speed up with E, Flash to close in, then land R's fear. E's charge fires on an attack within 5 seconds, so basic attack for the knockback, then burst with W and Q.
E Chase Kite
IntermediateWhen Chasing a fleeing target with E's speed while kiting
- Speed
- AutoBasic attack
- Charge
- AutoBasic attack
- Heal
Tip Gain speed with E and trigger the knockback charge with a basic attack to stick on the target. Weave Q and basic attacks for damage while W restores health.