Kai'Sa

Kai'Sa

Daughter of the Void

Dragon(Bottom)Difficulty
Win
49.0%0.3
Pick
18.6%
Ban
0.4%
Kai'Sa
All stats
HP
600(+128)
HP Regen(5s)
6(+0.55)
MP
435(+41)
MP Regen(5s)
15(+0.7)
Damage
62(+3.5)
Attack Speed
0.75(+3.2%)
Armor
35(+4)
Magic Resistance
30(+1.4)
Attack Range
575
Movement Speed
340

growth per level

Combos · Kai'Sa

W Plasma Poke

Basic

When Safe lane trades that detonate Plasma

  1. Plasma
  2. AutoHit 1
  3. AutoHit 2
  4. AutoDetonate

Tip W applies 2 Plasma stacks; 3 basic attacks bring it to 5 and detonate. Q is Physical and adds no stacks, so land W from range then walk up and weave basic attacks.

Basic Trade Combo

Intermediate

When Standard trade to win lane priority

  1. Plasma
  2. AutoHit 1
  3. Missiles
  4. AutoSecond basic attack
  5. Attack speed
  6. AutoFive stacks with base W

Tip W applies two Plasma stacks normally or three when evolved. With base W, weave basic attack → Q → basic attack, then use E's movement and attack speed to reach a third basic attack and detonate five stacks. Q deals damage but adds no Plasma; with evolved W, two basic attacks already reach five, so do not chase too far for a third.

R Engage All-In

Advanced

When All-in: W first, then R dash to secure a kill

  1. Plasma
  2. Dash in
  3. Missiles
  4. AutoFirst basic attack
  5. Attack speed
  6. AutoSecond basic attack
  7. AutoFive stacks with base W

Tip R can only move near a champion marked by Plasma, so land W first. Choose the landing point beside the target to avoid retaliation or cover the escape route, then use Q and basic attacks with E's attack speed to finish the remaining stacks. Base W applies two stacks and evolved W three, so read the indicator and adjust the number of basic attacks.

E Stealth Ambush

Advanced

When Ambush by approaching in stealth (E evolved)

  1. Stealth
  2. Plasma
  3. Missiles
  4. AutoFirst basic attack
  5. AutoSecond basic attack
  6. AutoFive stacks with base W

Tip E must be evolved to grant invisibility during its 1-second charge. Time the charge to finish beside the target, land W for Plasma, then continue with Q and basic attacks. Base W needs three basic attacks to reach five stacks while evolved W needs two; Q adds no stack, so use the Plasma indicator to choose the attack count.