
Kog'Maw
the Mouth of the Abyss
- HP
- 630(+120)
- HP Regen(5s)
- 8(+0.58)
- MP
- 380(+50)
- MP Regen(5s)
- 14(+1)
- Damage
- 54(+3.5)
- Attack Speed
- 0.75(+0.02%)
- Armor
- 34(+4.5)
- Magic Resistance
- 32(+1.5)
- Attack Range
- 500
- Movement Speed
- 335
growth per level
Stats
As of 2026-08-09Last 7 days trend
Diamond| Tier | Win | Pick | Ban |
|---|---|---|---|
| Common | 55.2% | 1.9% | 2.4% |
| Diamond | 54.3% | 4.0% | 20.8% |
| Master | 54.0% | 4.3% | 25.6% |
| Grandmaster | 53.4% | 4.2% | 40.9% |
| Challenger | 52.4% | 3.0% | 33.4% |
Combos · Kog'Maw
Caustic Poke
BasicWhen Safe lane trading and poke
- Shred
- AutoBasic attack
- Slow
Tip Q reduces the target's armor and magic resistance by 20%, increasing the damage of the following basic attacks and E. E's ooze trail then controls the escape path or creates space for a disengage.
Bio-Arcane All-In
IntermediateWhen Committing to an all-in while W provides additional range
- Empower
- Shred
- AutoBasic attack
- AutoBasic attack
- Slow
- AutoBasic attack
Tip Turn on W first for bonus range and maximum-health on-hit damage, then Q shred and basic attack. If they run, catch with E slow and finish with basic attacks.
Spell-Weave Kiting
AdvancedWhen Kiting while maintaining sustained damage
- Empower
- AutoBasic attack
- Weave
- AutoBasic attack
- Weave
- AutoBasic attack
Tip Cast E or Q immediately after a basic attack lands, then reposition during the ability animation. W supplies the on-hit damage, E slows, and Q reduces defenses; because Kog'Maw has no dash, the spacing between each attack and spell determines whether the target can close the gap.
Artillery Snipe
IntermediateWhen Long-range sniping low-health targets from safety
- First
- Amplify
- Finish
Tip R scales with the target's missing health and deals double damage below 40% health. Repeated casts do not increase its damage; only the mana cost stacks for 8 seconds, so lead the low-health target's path and fire only as many shots as needed.