Wukong

Wukong

the Monkey King

JungleBaron(Top)Difficulty
Win
52.0%0.3
Pick
1.5%
Ban
0.4%
Wukong
All stats
HP
690(+120)
HP Regen(5s)
12(+0.68)
MP
345(+41)
MP Regen(5s)
15(+0.9)
Damage
64(+4.55)
Attack Speed
0.82(+2.2%)
Armor
40(+4.3)
Magic Resistance
38(+2)
Attack Range
175
Movement Speed
350

growth per level

Combos · Wukong

E Engage Q Basic Attack Poke

Basic

When Short trade in lane: dash in, deal burst, then disengage safely

  1. Engage
  2. AutoBasic attack
  3. Empowered attack
  4. AutoEmpowered basic attack
  5. Escape

Tip E grants attack speed for 4 seconds on arrival, so land one basic attack, activate Q, then deliver its empowered next attack. Q only primes the attack, so make sure that hit connects, then leave the short trade with W's invisible dash and decoy.

Full Combo All-In

Intermediate

When Kill combo: engage with E, empowered attack, then finish with R knock-up

  1. Engage
  2. AutoBasic attack
  3. Empowered attack
  4. AutoEmpowered basic attack
  5. Spin and knock-up
  6. AutoBasic attack after spin

Tip Wukong cannot use basic attacks while R is spinning, so the first cast focuses on staying close enough for its damage and initial knock-up. After ending the spin, use a basic attack, Q, and the empowered attack, then cast R again for a second knock-up when needed.

Flash R Initiation

Advanced

When Surprise initiation: Flash during the Cyclone spin to reposition the knock-up

  1. Start spin
  2. FlashFlash reposition
  3. AutoBasic attack after spin
  4. Empowered attack

Tip Flash during R to relocate the spinning area onto enemies who have not yet been knocked up by that cast. Basic attacks remain unavailable during the spin, so end R before starting the basic attack → Q-empowered attack sequence.

Clone Deception Re-engage

Advanced

When Use W invisibility and clone to bait, then E back in from another angle

  1. Stealth clone
  2. Re-engage
  3. Empower
  4. AutoEmpowered basic attack
  5. Finisher

Tip W sends Wukong forward invisibly and leaves a clone that mimics Q, E, and R. Wait for the enemy to spend a spell on the clone, then re-enter with E and Q's empowered basic attack; cast R with overlapping clone coverage to threaten a wider knock-up area.