Olaf

Olaf

the Berserker

JungleBaron(Top)Difficulty
Win
51.8%0.1
Pick
2.3%
Ban
1.6%
Olaf
All stats
HP
690(+112)
HP Regen(5s)
12(+0.94)
MP
340(+33)
MP Regen(5s)
15(+0.7)
Damage
64(+4.55)
Attack Speed
0.74(+2.2%)
Armor
40(+3.9)
Magic Resistance
38(+2)
Attack Range
175
Movement Speed
355

growth per level

Combos · Olaf

Undertow Axe Poke

Basic

When Safely poke down the enemy through the minion wave in lane while shredding their armor

  1. Poke
  2. AutoPick up axe

Tip Q reduces a champion's armor for 4 seconds, and retrieving the dropped axe cuts Q's cooldown by 4.5 seconds. Throw along a path Olaf can collect safely; abandon an axe deep in enemy space, since even one basic attack during the shred can complete a useful short trade.

Basic All-In

Intermediate

When Committing to a low-health or overextended enemy

  1. Slow
  2. Dash in
  3. Attack speed
  4. AutoBasic attacks
  5. Finisher

Tip Land Q's slow and armor shred, dash in with E's true damage, then activate W once attached for attack speed and a missing-health shield. W is not a basic attack reset, so focus on maximizing attacks during its 4 seconds; those basic attacks also reduce E's cooldown.

Ragnarok Forced Engage

Advanced

When Reaching a backline carry through crowd control during a teamfight

  1. Crowd control immune
  2. Dash in
  3. Slow
  4. Attack speed
  5. AutoBasic attacks
  6. Finisher

Tip R's crowd-control immunity allows Olaf to continue through stuns and knock-ups during the dive. Save E for the finishing damage, while repeated basic attacks reduce its remaining cooldown.

Q-E True-Damage Finish

Basic

When Slowing a low-health target with Q, then finishing with E's true damage

  1. Slow
  2. True-damage finish

Tip After Q slows, enter E range to dash a short distance and deal true damage that ignores armor and magic resistance. E is not a threshold execute, so compare its shown damage with the target's remaining health and shields. Olaf takes recoil true damage if the target survives, but not when E kills them.