
Veigar
the Tiny Master of Evil
- HP
- 630(+120)
- HP Regen(5s)
- 9(+0.55)
- MP
- 480(+49)
- MP Regen(5s)
- 16(+1.1)
- Damage
- 58(+3.6)
- Attack Speed
- 0.75(+0%)
- Armor
- 37(+4)
- Magic Resistance
- 36(+1.2)
- Attack Range
- 550
- Movement Speed
- 360
growth per level
Stats
As of 2026-08-09Last 7 days trend
Diamond| Tier | Win | Pick | Ban |
|---|---|---|---|
| Common | 50.1% | 10.9% | 11.9% |
| Diamond | 48.1% | 7.5% | 11.9% |
| Master | 47.8% | 7.0% | 11.9% |
| Grandmaster | 47.0% | 4.9% | 4.4% |
| Challenger | 45.6% | 4.1% | 3.9% |
Combos · Veigar
Basic Poke
BasicWhen Safely harass in lane and stack Phenomenal Evil during the laning phase
- Poke
- Predicted drop
Tip Q damages the first two enemies and grants Ability Power stacks on champion hits or unit kills. Line up a front minion last-hit with the champion behind it, then place W only by predicting movement or when E's stun is available because Q itself provides no slow.
Full Combo (Stun First)
IntermediateWhen The most reliable all-in that locks the target down before bursting
- Stun
- Drop on stun
- Finish
Tip Simply trapping someone inside E does not stun; the 1.75-second stun occurs when they cross the circular wall. Place the edge directly on them for an immediate stun or force their movement, then land W and Q before finishing with R, which scales with missing health.
W-First Predict Combo
AdvancedWhen Predicting an approaching enemy to maximize damage while leaving little reaction time
- Pre-placed
- Stun on land
- Finish
Tip W lands after a delay, so mark the target's next position first, then place E so its circular wall blocks that path just before impact. Enemies can move freely inside the cage, so a mismatched wall and W center can be dodged; calculate where they will actually cross the stun boundary.
Flash-E Cage
AdvancedWhen Surprise-catch a fleeing or out-of-range enemy
- FlashReposition
- Surround
- Drop on stun
- Finish
Tip E creates its cage at a target location, not centered on Veigar; Flash is used to close range suddenly and place the circular wall under the enemy. There is no need to Flash past them—overlap E's edge immediately, then use W-Q-R during the stun.