7.2BRiftcamp pick
Diving sustained-fight bruiser
DiveSustained fightActive healing
Item build
Rune setup
Why it works
Trinity Force adds Spellblade damage after Wind Becomes Lightning or Audacious Charge, while Serpent's Fang pressures shield-heavy opponents. Mortal Reminder reduces Armor and healing, and Death's Dance plus Immortal Treads improve survival after diving. Goredrinker is the sole active item and heals among multiple enemies, while Phase Rush supports pursuit or disengage after Three Talon Strike.
