
オーロラ
世界の狭間の魔女
- 体力
- 630(+120)
- 体力自動回復(5秒)
- 8(+0.8)
- マナ
- 420(+50)
- マナ自動回復(5秒)
- 14(+0.8)
- 攻撃力
- 54(+3.5)
- 攻撃速度
- 0.75(+2.2%)
- 物理防御
- 34(+4.5)
- 魔法防御
- 36(+2)
- 射程
- 525
- 移動速度
- 350
レベルごとの成長値
ステータス
基準日 2026-08-09直近7日間の推移
ダイヤモンド| ティア | 勝率 | ピック率 | バン率 |
|---|---|---|---|
| ノーマル | 49.2% | 3.1% | 1.7% |
| ダイヤモンド | 48.6% | 4.2% | 5.0% |
| マスター | 48.6% | 4.4% | 5.8% |
| グランドマスター | 49.0% | 5.8% | 7.5% |
| チャレンジャー | 48.9% | 5.8% | 7.8% |
コンボ · オーロラ
Twofold Hex Poke
基本使用場面 Safely triggering the three-hit passive with Q's two hits in lane
- First-hit curse
- Slow and hop back
- Recast pullback
ヒント Q's first cast supplies the first passive hit and E supplies the second. Recast Q so the returning projectiles pass through the same champion for the third hit and trigger the passive; this combo is Q-E-Q on one champion, not a minion last-hit setup.
Invisible Reposition Trade
中級使用場面 Using invisibility to change the Q pullback angle in a short trade
- First-hit curse
- Hop and invisibility
- Slow and disengage
- Pull back from new angle
ヒント W is a short hop into invisibility and movement speed, not crowd control. Reposition sideways to line up Q's pullback, then use E's backward hop to disengage.
Between Worlds All-In
上級使用場面 Chasing a backline target by teleporting across the ultimate zone
- Leap and slow zone
- First-hit curse
- Slow and reposition
- 通常攻撃Help trigger passive
- Missing-health finisher
ヒント R does not trap or root enemies; it heavily slows enemies crossing the boundary. Use edge teleports to maintain range, hit the same champion with Q → E → basic attack to trigger the three-hit passive, then recast Q. Q2 is not a true execute—it gains up to 50% damage based on the target's missing health.
Flash-E-Q Ambush
上級使用場面 Flashing into E range for an immediate burst trade
- フラッシュClose distance
- Heavy slow and hop
- First-hit curse
- 通常攻撃Third-hit setup
- Recast pullback
- Invisible exit
ヒント E applies a slow that starts at 80% and decays quickly rather than rooting the target. Flash-E creates time to land Q, the Q recast pulls the projectiles back through the target, and W's invisibility provides the exit.