ヴェイン

ヴェイン

ナイトハンター

ドラゴン(ボット)バロン(トップ)難易度
勝率
55.1%2.2
ピック率
2.0%
バン率
10.4%
ヴェイン
全ステータス
体力
570(+120)
体力自動回復(5秒)
7.5(+0.55)
マナ
300(+41)
マナ自動回復(5秒)
9(+0.5)
攻撃力
54(+3)
攻撃速度
0.83(+2.7%)
物理防御
31(+4.5)
魔法防御
30(+1.4)
射程
575
移動速度
335

レベルごとの成長値

コンボ · ヴェイン

Basic Poke (Empowered Tumble Basic Attack)

基本

使用場面 Standard laning poke that uses the Tumble reset to weave in empowered damage safely

  1. 通常攻撃Basic attack
  2. Empower
  3. 通常攻撃キャンセルEmpowered attack

ヒント Once the first basic attack has fired, Tumble sideways or backward to reposition and empower the next attack. Q cannot cross walls, so choose a clear direction and land the second basic attack on the same target to move one hit closer to W's three-hit true damage.

Condemn Wall Combo

中級

使用場面 Pin an enemy against a wall with Condemn for a guaranteed stun, then burst them down

  1. 通常攻撃Basic attack
  2. Wall stun
  3. 通常攻撃Basic attack
  4. Empower
  5. 通常攻撃キャンセルEmpowered finish

ヒント E only knocks the target back; the bonus damage and 1.5-second stun require an actual terrain collision. Check the wall and push line first, then use basic attack → Q → basic attack during the stun to complete W's three hits on the same target.

Final Hour All-In Burst

上級

使用場面 An empowered all-in that melts a single target using invisible Tumbles and Silver Bolts true damage

  1. Activate ultimate
  2. Attack speed and omnivamp
  3. 通常攻撃Stack 1
  4. Stealth and empower
  5. 通常攻撃Stack 2
  6. 通常攻撃Third-hit true damage
  7. Knockback or wall stun

ヒント W active grants attack speed and omnivamp for three seconds, not movement speed. Chase speed comes from R-enhanced passive; keep hitting the same target to repeat Silver Bolts true damage.

Kiting Tumble (Escape Poke)

中級

使用場面 Kite backward while poking, then Condemn the chaser away to disengage safely

  1. 通常攻撃Basic attack
  2. Back tumble
  3. 通常攻撃キャンセルEmpowered attack
  4. Disengage

ヒント After a basic attack, Tumble along the escape path to create space while keeping the next attack's empowered damage. Once the second basic attack fires, use E when the pursuer reconnects; even without a wall stun, keep moving at maximum range to buy time for the next Q.