ルーン
プレイスタイルを決める最も強力なルーンです。
Hitting an enemy champion with 3 separate basic attacks or abilities within 3 seconds deals bonus adaptive damage to the target.
Damaging a champion below 50% health deals adaptive damage. It also harvests their Soul, permanently increasing Dark Harvest's damage by 11.
Landing 3 consecutive basic attacks on an enemy champion deals bonus adaptive damage and grants 8% Damage Amplification until you leave combat with champions.
Attacking an enemy champion grants stacking Attack Speed, up to 6 stacks. At maximum stacks, gain bonus Attack Range and your Attack Speed can exceed the attack speed limit.
Moving, attacking, and using abilities build Energy stacks. At 100 stacks, your next basic attack grants Attack Speed, restores health, and grants bonus Movement Speed.
Hitting a champion with a basic attack or ability grants a stack of Adaptive Force, up to 6 stacks. At maximum stacks, additionally gain Omnivamp on all damage.
Every 3 seconds in combat, your next basic attack against a champion is empowered.
Guards nearby allies within 350 units and allies targeted by your abilities for 2.6 seconds. While guarding, if you or the ally takes a certain amount of damage, both gain a shield for 1.5 seconds.
Attacking or using abilities sends Aery to the target, dealing damage to enemies or granting a shield to allies.
Damaging a champion with an ability calls down a comet at their location. When the comet hits an enemy champion, the damage of your next comet is increased.
Hitting an enemy champion with 3 basic attacks or abilities within 4 seconds grants Movement Speed and basic Ability Haste, and reduces the remaining cooldown of your basic abilities by 20%.
Entering combat with an enemy champion, or damaging one within 0.25 seconds of the start of combat, grants 10 gold and First Strike for 3 seconds. While active, you deal 7% bonus true damage to enemy champions. When it ends, you gain bonus gold based on the bonus damage dealt during that time.
Immobilizing an enemy champion emits three beams around them, creating a frost zone for 3 seconds that slows enemies inside it. The slow lingers for 1.5 seconds after enemies leave the zone. You then gain an ice shield granting Armor and Magic Resistance; after a moment the shield detonates, dealing heavy magic damage to nearby enemies.