
Draven
the Glorious Executioner
- HP
- 630(+128)
- Regeneração de HP (5s)
- 7.5(+0.68)
- MP
- 480(+65)
- Regeneração de MP (5s)
- 15(+1.1)
- Dano
- 66(+4.5)
- Velocidade de Ataque
- 0.8125(+3.2%)
- Armadura
- 35(+5)
- Resistência Mágica
- 30(+1.4)
- Alcance de Ataque
- 575
- Velocidade de movimento
- 340
crescimento por nível
Estatísticas
A partir de 2026-08-09Tendência dos últimos 7 dias
Diamante| Nível | Vitória | Escolha | Banimento |
|---|---|---|---|
| Comum | 47.5% | 8.8% | 7.4% |
| Diamante | 47.5% | 5.4% | 2.3% |
| Mestre | 47.8% | 5.1% | 1.9% |
| Grão-Mestre | 49.5% | 5.2% | 0.5% |
| Desafiador | 49.2% | 5.2% | 0.5% |
Combos · Draven
Basic Axe Catching
BásicoQuando Core laning damage. Pre-load two axes for back-to-back empowered attacks
- One axe
- Two axes
- AutomáticoEmpowered
- AutomáticoEmpowered
Dica Two Q activations allow Draven to maintain two Spinning Axes. Each axe lands in the direction Draven moves after attacking, so stepping toward the intended escape route guides the catch to a safer spot. A dangerous landing point is not worth risking a death to recover.
Blood Rush Axe Juggle
IntermediárioQuando Kite while juggling axes, using Blood Rush repeatedly for mobility
- One axe
- Two axes
- AutomáticoCatch
- Speed up
- AutomáticoCatch
- Reset
Dica Catching a Spinning Axe resets Blood Rush, so recast W on every catch to keep the movement speed up.
All-In Burst
IntermediárioQuando Committing Spinning Axes and the full ability rotation to a short all-in
- One axe
- Two axes
- Speed up
- AutomáticoEmpowered
- Knock aside
- AutomáticoEmpowered
- Finisher
Dica Stand Aside knocks the enemy aside, so use it near a wall to keep them in range, then finish with Whirling Death.
Long-Range Round-Trip Finish
AvançadoQuando Finishing a fleeing enemy at range with both passes of R
- Slow
- Cast out
- Recall
Dica Whirling Death resets its falloff on the return for full damage, so recast R while the enemy is in the axes' path to hit them on both passes.