
Dr. Mundo
the Madman of Zaun
- HP
- 720(+112)
- Regeneração de HP (5s)
- 9(+0.68)
- MP
- 0
- Regeneração de MP (5s)
- 0
- Dano
- 58(+4.55)
- Velocidade de Ataque
- 0.8(+2.2%)
- Armadura
- 40(+3.9)
- Resistência Mágica
- 38(+2)
- Alcance de Ataque
- 175
- Velocidade de movimento
- 355
crescimento por nível
Estatísticas
A partir de 2026-08-09Tendência dos últimos 7 dias
Diamante| Nível | Vitória | Escolha | Banimento |
|---|---|---|---|
| Comum | 53.0% | 2.1% | 2.7% |
| Diamante | 50.5% | 1.7% | 2.0% |
| Mestre | 50.1% | 1.5% | 2.0% |
Combos · Dr. Mundo
Basic Poke (Saw + Empowered Basic Attack)
BásicoQuando Safe lane poke that chips the enemy's health while self-healing off Q
- Saw poke
- Empower
- AutomáticocancelarEmpowered attack
Dica Q scales off the target's current health (not missing), so throw it early in a trade. E only applies to a basic attack, so activate it after Q.
Sustain Trade (Charge + Detonation Heal)
IntermediárioQuando Charge W for the aura, pin the target in range with Q, then recast W to detonate for a large heal
- Start charge
- Slow
- Empower
- AutomáticocancelarEmpowered attack
- Detonate heal
Dica W's heal scales with damage taken during the charge, so detonate near the end of the 4-second window to maximize it. Keep the target pinned in range with Q's slow.
All-In Burst (R + Full Combo)
IntermediárioQuando Activating R before committing the full W-Q-E rotation
- R engage
- Start charge
- Slow
- Empower
- AutomáticocancelarEmpowered attack
- Detonate finish
Dica R restores more when Dr. Mundo has already lost health, but casting it too late can get Dr. Mundo killed before the healing arrives. Activate it just before committing or after taking a large hit, then let W store incoming damage and detonate on a champion or large monster to convert it back into health.
Maximum-Charge Survival (W Recovery + R)
AvançadoQuando Charging W for the full 4 seconds, using R to survive at low health, then detonating W for maximum healing
- Start charge
- Empower
- AutomáticocancelarEmpowered attack
- Slow hold
- AutomáticocancelarBasic attack weave
- R survive
- Max detonate
Dica E has a 6.5–8-second cooldown, so Dr. Mundo cannot empower twice in one combo. Use the empowered basic attack once, then weave normal basic attacks and Q slows to hold W range and delay the detonation to maximize the heal.