
Graves
the Outlaw
- HP
- 660(+128)
- Regeneração de HP (5s)
- 10.5(+0.94)
- MP
- 390(+49)
- Regeneração de MP (5s)
- 12(+0.9)
- Dano
- 66(+3.6)
- Velocidade de Ataque
- 1.06(+2.2%)
- Armadura
- 35(+4.5)
- Resistência Mágica
- 40(+2)
- Alcance de Ataque
- 400
- Velocidade de movimento
- 350
crescimento por nível
Estatísticas
Não há estatísticas disponíveis para esta rota.
Combos · Graves
Basic Q Poke
BásicoQuando Trading safely in lane. Land a shotgun basic attack, then add Q for follow-up damage
- AutomáticoShotgun basic attack
- Q double hit
Dica Q is not a recast — one cast deals both hits. Firing near a wall speeds up the detonation, making it hard to dodge.
E Reload Trade
IntermediárioQuando In a short skirmish, keep dealing damage without waiting on a reload after Graves's ammo runs out
- AutomáticoShotgun basic attack
- Q double hit
- E reload dash
- AutomáticoFollow-up basic attack
Dica E both repositions and instantly reloads. True Grit refreshes while Graves damages the enemy, keeping Graves's armor stacks up.
Full All-In
AvançadoQuando Committing the full rotation after W slows the target and E closes the gap
- W slow
- E dash in
- AutomáticoPoint-blank basic attack
- Q double hit
- R finisher
Dica Limit vision with W, close with E, then use close-range basic attacks and Q so more pellets connect. R knocks Graves backward, so avoid standing against a wall and position the recoil to create distance while finishing the target.
R-Flash Snipe
AvançadoQuando Redirecting R with Flash or changing the recoil position for a finish
- Fire R
- FlashFlash angle
- AutomáticoFollow-up basic attack
Dica Flashing during R's cast redirects the shell from Graves's new position. This creates a less predictable firing angle or changes the recoil position, but the projectile still has to connect.