Kalista

Kalista

the Spear of Vengeance

Rota do Dragão (Inferior)Rota do Barão (Topo)Dificuldade
Vitória
52.9%0.7
Escolha
1.2%
Banimento
3.6%
Kalista
Todas as estatísticas
HP
630(+128)
Regeneração de HP (5s)
6(+0.6)
MP
340(+50)
Regeneração de MP (5s)
10(+0.8)
Dano
54(+4.5)
Velocidade de Ataque
0.83(+3.2%)
Armadura
34(+1.4)
Resistência Mágica
32(+1.4)
Alcance de Ataque
550
Velocidade de movimento
335

crescimento por nível

Combos · Kalista

Basic Poke (Attack Hop)

Básico

Quando Trading safely in lane while slipping the enemy's return damage with Martial Poise hops

  1. Automático1 stack
  2. Hop dodge
  3. Automático2 stacks
  4. Detonate

Dica Kalista cannot manually cancel her attacks, so every attack fully completes — reposition only with the hop that follows each attack.

All-In Burst (Rend Reset)

Intermediário

Quando Stacking spears, bursting with Rend, then chaining the on-kill reset for a double kill

  1. AutomáticoStack spears
  2. AutomáticoAdd stacks
  3. Rend minion and champion
  4. AutomáticoNew stack after reset
  5. Second Rend

Dica Stack spears on both the champion and a killable minion, then Rend the minion to refund cooldown and mana. Build new spear stacks after the reset before using E again.

Oathsworn Engage

Intermediário

Quando Flashing into range before launching the Oathsworn ally for a knock-up engage

  1. Recall Oathsworn in stasis
  2. Ally chooses launch
  3. AutomáticoStack after knock-up
  4. Rend and slow

Dica R pulls the Oathsworn ally into Kalista and places them in stasis for up to 4 seconds. That ally chooses the launch timing and direction; colliding with the first enemy champion knocks nearby enemies up for 1 second before the ally lands at a distance based on attack range. Kalista's Flash does not change the launch origin or direction, so the angle has to be coordinated in advance.

Disengage Kill (Q Dash Escape)

Avançado

Quando Slowing a chaser, finishing with Q, then dashing clear

  1. AutomáticoHop back
  2. Slow burst
  3. Finish escape

Dica Pierce keeps traveling and passes its stacks onward if it secures a kill, so aim finishing blows through lined-up enemies for extra value.