Ornn

Ornn

the Fire Below the Mountain

Rota do Barão (Topo)SuporteDificuldade
Vitória
51.5%0.9
Escolha
1.6%
Banimento
0.2%
Ornn
Todas as estatísticas
HP
720(+120)
Regeneração de HP (5s)
12(+1.2)
MP
38(+6)
Regeneração de MP (5s)
12(+0.8)
Dano
62(+4)
Velocidade de Ataque
0.73(+1.2%)
Armadura
46(+5)
Resistência Mágica
40(+2)
Alcance de Ataque
175
Velocidade de movimento
345

crescimento por nível

Combos · Ornn

Basic Poke (Q Harass)

Básico

Quando Safe lane harass and wave poke during laning

  1. Slow poke
  2. AutomáticoBasic attack 1
  3. AutomáticoBasic attack 2

Dica Q creates a magma pillar for 4 seconds at the fissure's end or behind the first champion hit. Add one or two basic attacks during the slow, and place the pillar across the escape route so the threat of an E collision and knock-up restricts their movement.

Pillar Knock-up (Q → E)

Intermediário

Quando Setting up a terrain collision for a lane all-in or gank

  1. Make pillar
  2. Knock-up
  3. AutomáticoWeave basic attack

Dica Create a pillar with Q, then aim E into that terrain while the target is nearby. Merely touching a champion with E does not knock them up; Ornn must collide with a wall or pillar, and the pillar is destroyed afterward, so identify the next terrain angle in advance.

Brittle Full Combo All-In (W → Q → E → R)

Avançado

Quando Full all-in that pre-applies Brittle so the knock-up crowd control is empowered

  1. Apply Brittle
  2. AutomáticoConsume Brittle
  3. Create pillar
  4. Terrain knock-up
  5. Summon ram
  6. Headbutt ram back

Dica Consume W's Brittle with a basic attack or immobilizing crowd control. R must be recast to headbutt the ram back, applying the area knock-up and a second Brittle.

R-Flash-R Redirect

Avançado

Quando Redirecting the elemental ram from an unexpected angle to open a teamfight

  1. Summon ram
  2. FlashAdjust headbutt position
  3. Redirect and knock up
  4. Create pillar
  5. Follow-up knock-up

Dica After R1, Flash into line with the ram and use R2's dash to headbutt it back. The first cast alone does not knock enemies up.