Rell

Rell

the Iron Maiden

SuporteDificuldade
Vitória
50.6%0.5
Escolha
4.0%
Banimento
2.1%
Rell
Todas as estatísticas
HP
660(+120)
Regeneração de HP (5s)
8(+0.86)
MP
380(+40)
Regeneração de MP (5s)
10(+0.65)
Dano
62(+3)
Velocidade de Ataque
0.8(+0.015%)
Armadura
46(+4.5)
Resistência Mágica
36(+2)
Alcance de Ataque
175
Velocidade de movimento
350

crescimento por nível

Combos · Rell

Basic Engage Combo

Básico

Quando Core frontline engage while mounted

  1. Knock-up
  2. Stun
  3. AutomáticocancelarWeave

Dica After W's Crash Down knock-up, Q destroys shields and chains a 0.65-second stun. Land one basic attack as the crowd control ends to steal armor and magic resistance with the passive, but do not treat that attack as fully canceling Q's animation.

Ultimate Full Combo

Intermediário

Quando Teamfight full lockdown on grouped enemies

  1. Knock-up
  2. Pull
  3. Stun
  4. AutomáticocancelarWeave

Dica Open with W's knock-up, activate R to keep enemies dragged inward, then overlap Q's stun as the knock-up ends so they cannot escape. R deals magic damage throughout its duration.

Flash Engage

Avançado

Quando Using Flash to reach the enemy backline for an engage

  1. Knock-up
  2. FlashReposition
  3. Pull
  4. Stun

Dica Flash during W's Crash Down animation to relocate the knock-up onto grouped enemies, then immediately R to pull them in and Q to stun.

Poke and Disengage

Básico

Quando Lane poke, then reposition safely

  1. Poke
  2. AutomáticoBasic attack
  3. Movement speed

Dica Land Q for the stun and damage, add a basic attack to apply the passive resistance steal, then use E's movement speed to leave retaliation range. Full Tilt is a speed boost rather than a way to remount.