
Sona
Maven of the Strings
- HP
- 600(+104)
- Regeneração de HP (5s)
- 6(+0.55)
- MP
- 345(+4.9)
- Regeneração de MP (5s)
- 15(+0.9)
- Dano
- 46(+2.65)
- Velocidade de Ataque
- 0.75(+0%)
- Armadura
- 40(+3.9)
- Resistência Mágica
- 30(+1.2)
- Alcance de Ataque
- 550
- Velocidade de movimento
- 340
crescimento por nível
Estatísticas
A partir de 2026-08-09Tendência dos últimos 7 dias
Diamante| Nível | Vitória | Escolha | Banimento |
|---|---|---|---|
| Comum | 51.8% | 2.2% | 0.3% |
| Diamante | 54.1% | 3.7% | 1.0% |
| Mestre | 54.3% | 4.3% | 1.2% |
| Grão-Mestre | 54.8% | 8.7% | 3.8% |
| Desafiador | 55.3% | 11.8% | 6.8% |
Combos · Sona
Q Basic Attack Poke
BásicoQuando Safe laning-phase poke
- Poke
- AutomáticoQ-aura empowered basic attack
Dica Q damages the two nearest enemies and creates a 3-second aura that adds magic damage to the next basic attack from allies inside it. Sona's own attack can use the aura damage, but the separate 0.5-second stun only appears after three basic casts have readied Power Chord.
Power Chord Stun Poke
IntermediárioQuando Setting up a Power Chord stun
- Stack 1
- Stack 2
- Stack 3
- AutomáticoPower Chord
Dica After casting three basic abilities, Sona's next attack deals bonus magic damage and stuns for 0.5 seconds. Order is flexible; leading with Q adds poke damage.
Ultimate All-In
AvançadoQuando Landing R's traveling stun, then chaining Power Chord in an all-in
- Preload 2 basic casts
- Movement speed; third basic cast
- Traveling-wave stun
- AutomáticoPower Chord stun
- Follow-up damage
- Heal and shield
Dica R's traveling soundwave stuns each enemy the first time it hits for 1 second, so use E's speed to line it up. R is not a basic ability and does not count toward Power Chord; preload two basic casts, use E as the third to ready Power Chord, then chain R-empowered basic attack → Q.
Flash R Engage
AvançadoQuando Flashing to shift R's origin and open a fight with a surprise stun
- FlashFlash in
- Traveling-wave stun
- Damage
- Chase
Dica Flash forward to shift R's starting point, then aim its traveling wave through the enemy group. R is not a charm; it stuns each enemy for 1 second on their first hit and continues moving, after which Q adds damage and E speeds Sona's team's engage or retreat.