Viktor

Viktor

the Herald of the Arcane

MeioDificuldade
Vitória
51.3%0.4
Escolha
3.7%
Banimento
0.8%
Viktor
Todas as estatísticas
HP
630(+120)
Regeneração de HP (5s)
8(+0.8)
MP
460(+50)
Regeneração de MP (5s)
10(+1)
Dano
54(+3.5)
Velocidade de Ataque
0.75(+2.2%)
Armadura
34(+4.5)
Resistência Mágica
36(+1.2)
Alcance de Ataque
550
Velocidade de movimento
355

crescimento por nível

Combos · Viktor

Siphon Power Trade

Básico

Quando Basic lane trade that pokes and grabs a shield when the enemy steps up

  1. Shield
  2. AutomáticocancelarEmpowered attack

Dica Q grants a 2.5-second shield and empowers the next basic attack within 3.5 seconds with bonus magic damage. Confirm Q connects, deliver that attack, then use the movement speed from its upgrade to leave retaliation range.

Death Ray Harass

Intermediário

Quando Safe ranged harass to stack chip damage through the minion wave

  1. Line beam
  2. AutomáticocancelarEmpowered attack

Dica E lets Viktor set both its start point and direction, so draw the ray from the target's current position toward their next step. After the upgrade, a delayed explosion follows the same path; aim along the escape route and add Q's shield plus empowered basic attack only if they enter range.

Gravity Field All-In

Avançado

Quando Holding a target in Gravity Field while combining the full damage rotation

  1. Stun setup
  2. Drop storm
  3. AutomáticocancelarEmpowered attack

Dica Place W across the target and escape route; it adds a Gravity stack every 0.5 seconds and stuns for 1.5 seconds at three stacks. R does not bind—it is a movable damage storm that disrupts channels—so overlap it with W's slow and add E plus Q's empowered basic attack. If the target leaves W, the stun will not complete; guide R after them or end the trade.

Flash Gravity Field

Avançado

Quando Surprise engage that flashes on top of the enemy to land the gravity field

  1. Flash
  2. Stun setup
  3. Drop storm
  4. AutomáticocancelarEmpowered attack

Dica After Flash, place W under the target and overlap R and E to keep them in the field. W does not stun instantly; after a short delay it adds Gravity every 0.5 seconds and stuns at three stacks, so use Q's shield and movement speed to maintain spacing while the stacks build.