Amumu

Amumu

the Sad Mummy

JungleBaron(Top)SupportDifficulty
Win
56.1%0.8
Pick
2.2%
Ban
0.1%
Amumu
All stats
HP
690(+104)
HP Regen(5s)
9(+0.81)
MP
390(+65)
MP Regen(5s)
15(+0.7)
Damage
52(+3.6)
Attack Speed
0.8(+2.2%)
Armor
40(+4.7)
Magic Resistance
38(+2)
Attack Range
175
Movement Speed
345

growth per level

Combos · Amumu

Basic Poke Trade

Basic

When Applying Curse with a basic attack before a short lane trade

  1. AutoApply curse
  2. Area damage
  3. Sustained damage

Tip The first basic attack applies Curse, causing the following magic damage from E and W to add true damage. W drains mana while toggled on, so turn it off as soon as the short trade ends.

Full Combo All-In

Intermediate

When Using Q to close the gap before applying Curse and chaining the full single-target combo

  1. Engage stun
  2. AutoApply curse
  3. Area damage
  4. Sustained damage
  5. Finisher

Tip Land Q to close the gap and stun, use one basic attack to apply Curse, then add E and W damage. Cast R as Q's stun is ending so the crowd control does not overlap unnecessarily and the target has little time to use an escape tool.

Flash-R Engage

Advanced

When Flashing into a group before using R to stun several targets at once

  1. FlashFlash in
  2. Area stun
  3. Sustained damage
  4. Area damage
  5. Re-catch

Tip Flash into the middle of the group and cast R immediately before they spread out. Follow with W and E for area damage, while saving Q to reach a priority target outside R's area or stop an escape as the stun ends.

Sustained Melee Damage

Advanced

When Refreshing Curse with basic attacks while incoming attacks reduce E's cooldown

  1. Sustained damage
  2. AutoApply curse
  3. Area damage
  4. AutoRefresh curse
  5. Recast E

Tip Tantrum's cooldown is reduced whenever attacks hit Amumu, so taking basic attacks in melee range allows more E casts. Amumu's own basic attacks refresh Curse but do not reset E.