Diana

Diana

Scorn of the Moon

MidBaron(Top)JungleDifficulty
Win
48.0%0.3
Pick
1.3%
Ban
0.4%
Diana
All stats
HP
630(+140)
HP Regen(5s)
9(+0.81)
MP
435(+41)
MP Regen(5s)
12(+1.1)
Damage
52(+3.6)
Attack Speed
0.8(+2.2%)
Armor
40(+5)
Magic Resistance
38(+2)
Attack Range
175
Movement Speed
355

growth per level

Combos · Diana

Q-E Poke Trade

Basic

When For short trades in lane

  1. Apply Moonlight
  2. Dash in
  3. Auto
  4. Dash out

Tip Q marks targets with Moonlight, and dashing to a marked target consumes it while reducing E's remaining cooldown to 0.5 seconds. After the short trade, use the second E on a friendly minion behind Diana instead of another enemy so Diana does not remain isolated in their side of the lane.

Full Burst All-In

Intermediate

When Bursting down a single target

  1. Apply Moonlight
  2. Dash in
  3. Orbs and shield
  4. AutoTrigger passive
  5. Finisher

Tip Landing Q's Moonlight before E preserves another dash, so trigger W's shield and all three orbs as soon as the first E lands. Build the passive third hit with basic attacks, pull grouped enemies with R, and keep the remaining E to follow a fleeing target.

R-Reset Teamfight Dive

Advanced

When Diving several targets in a teamfight while preserving an E reset

  1. Apply Moonlight
  2. First dash
  3. Orbs and shield
  4. Mark all
  5. Reset dash

Tip Enter the frontline with Q-E, use W to survive, then cast R once several enemies are in range. R marks hit champions with Moonlight so E can refresh again; immediately decide whether to dash onto the backline carry or use a safer target to leave.

Flash Engage All-In

Advanced

When Engaging a target just outside Diana's normal range

  1. FlashGap close
  2. Apply Moonlight
  3. Dash in
  4. Orbs and shield
  5. AutoTrigger passive
  6. Finisher

Tip Flash to close the gap, land Q, then E in for the full combo; E only resets off a Moonlight target, so Q must land first.