Rammus

Rammus

the Armordillo

JungleDifficulty
Win
54.8%0.1
Pick
3.9%
Ban
3.3%
Rammus
All stats
HP
690(+112)
HP Regen(5s)
9(+0.81)
MP
345(+41)
MP Regen(5s)
12(+0.9)
Damage
54(+3.6)
Attack Speed
0.8(+2.2%)
Armor
49(+4.7)
Magic Resistance
38(+1.2)
Attack Range
175
Movement Speed
335

growth per level

Combos · Rammus

Powerball Gank

Basic

When Rolling into a lane gank to lock down a target

  1. Collide
  2. Taunt
  3. AutoBasic attack
  4. Curl up

Tip Approach with Q from an angle that knocks the target toward a wall or Rammus's allies. After collision, E forces them to attack Rammus for 1.25 seconds and grants him decaying attack speed. Land a basic attack, then activate W for defenses; W strengthens Rammus's own basic attacks and also applies Spiked Shell when the taunted target attacks him.

Full Engage

Intermediate

When Initiating a teamfight or dive for maximum damage

  1. Charge
  2. Slam
  3. Taunt
  4. Curl up
  5. AutoBasic attack

Tip Enter with a Q collision, cast R immediately to create the Tremors field, taunt the priority target with E, then activate W to withstand damage while using basic attacks to trigger Spiked Shell. Tremors deals more damage and applies a stronger slow the longer enemies remain in the field.

Flash Slam Catch

Advanced

When Catching a fleeing target from range with R

  1. Leap
  2. FlashReposition
  3. Taunt
  4. Curl up
  5. AutoBasic attack

Tip Leap with R, then Flash mid-air before landing to relocate the slam on top of the target. Land the slam, lock them with the E taunt, and finish with W and basic attacks.

Taunt Counter

Basic

When Punishing an enemy who dives or counter-ganks Rammus

  1. Taunt
  2. Curl up
  3. AutoBasic attack

Tip Instantly taunt the diver with E to force them onto Rammus, then W to spike Rammus's armor and magic resistance. Using basic attacks while curled deals increased Spiked Shell reflect damage.