
Vayne
the Night Hunter
- HP
- 570(+120)
- HP Regen(5s)
- 7.5(+0.55)
- MP
- 300(+41)
- MP Regen(5s)
- 9(+0.5)
- Damage
- 54(+3)
- Attack Speed
- 0.83(+2.7%)
- Armor
- 31(+4.5)
- Magic Resistance
- 30(+1.4)
- Attack Range
- 575
- Movement Speed
- 335
growth per level
Stats
As of 2026-08-09Last 7 days trend
Diamond| Tier | Win | Pick | Ban |
|---|---|---|---|
| Common | 50.8% | 6.8% | 8.6% |
| Diamond | 50.9% | 7.7% | 10.4% |
| Master | 50.9% | 7.8% | 11.4% |
| Grandmaster | 51.0% | 8.7% | 11.8% |
| Challenger | 51.6% | 8.8% | 11.4% |
Combos · Vayne
Basic Poke (Empowered Tumble Basic Attack)
BasicWhen Standard laning poke that uses the Tumble reset to weave in empowered damage safely
- AutoBasic attack
- Empower
- AutocancelEmpowered attack
Tip Once the first basic attack has fired, Tumble sideways or backward to reposition and empower the next attack. Q cannot cross walls, so choose a clear direction and land the second basic attack on the same target to move one hit closer to W's three-hit true damage.
Condemn Wall Combo
IntermediateWhen Pin an enemy against a wall with Condemn for a guaranteed stun, then burst them down
- AutoBasic attack
- Wall stun
- AutoBasic attack
- Empower
- AutocancelEmpowered finish
Tip E only knocks the target back; the bonus damage and 1.5-second stun require an actual terrain collision. Check the wall and push line first, then use basic attack → Q → basic attack during the stun to complete W's three hits on the same target.
Final Hour All-In Burst
AdvancedWhen An empowered all-in that melts a single target using invisible Tumbles and Silver Bolts true damage
- Activate ultimate
- Attack speed and omnivamp
- AutoStack 1
- Stealth and empower
- AutoStack 2
- AutoThird-hit true damage
- Knockback or wall stun
Tip W active grants attack speed and omnivamp for three seconds, not movement speed. Chase speed comes from R-enhanced passive; keep hitting the same target to repeat Silver Bolts true damage.
Kiting Tumble (Escape Poke)
IntermediateWhen Kite backward while poking, then Condemn the chaser away to disengage safely
- AutoBasic attack
- Back tumble
- AutocancelEmpowered attack
- Disengage
Tip After a basic attack, Tumble along the escape path to create space while keeping the next attack's empowered damage. Once the second basic attack fires, use E when the pursuer reconnects; even without a wall stun, keep moving at maximum range to buy time for the next Q.