
Ahri
the Nine-Tailed Fox
- HP
- 630(+120)
- HP Regen(5s)
- 7.5(+0.68)
- MP
- 435(+49)
- MP Regen(5s)
- 18(+1.1)
- Damage
- 52(+3.6)
- Attack Speed
- 0.75(+0%)
- Armor
- 34(+4.5)
- Magic Resistance
- 36(+1.2)
- Attack Range
- 550
- Movement Speed
- 355
growth per level
Stats
As of 2026-08-09Last 7 days trend
Diamond| Tier | Win | Pick | Ban |
|---|---|---|---|
| Common | 51.9% | 9.6% | 0.5% |
| Diamond | 52.2% | 8.7% | 0.2% |
| Master | 52.2% | 8.7% | 0.3% |
| Grandmaster | 52.7% | 8.6% | 0.2% |
| Challenger | 52.4% | 8.7% | 0.2% |
Counters · Mid
Strong against
VeigarDiamond overall WR48.1%Veigar has no dash, so Ahri easily lands Charm (E) with her three-dash ult, and dodges his Event Horizon cage with her mobility.
Twisted FateDiamond overall WR52.6%TF has no escape besides the gold-card stun, so once Charm (E) lands he gets bursted down by ult combo, and his squishy body can't survive it.
RyzeDiamond overall WR51.3%Ryze has no mobility before his ult and is weak early, so Ahri pressures the lane with Charm (E) and Orb of Deception (Q) poke and wins all-ins.
VladimirDiamond overall WR45.1%Vladimir is a late-game scaler weak to Ahri's early Q/Charm poke, and outside his Pool cooldown a single Charm can cut him down.
SeraphineDiamond overall WR-Seraphine has no mobility at all, so Ahri easily lands Charm (E), and after dodging her skills she picks off the immobile mage with Spirit Rush dash burst (R).
Weak against
YasuoDiamond overall WR47.8%Yasuo's Wind Wall (W) fully blocks Orb (Q) and Charm (E), nullifying Ahri's core poke and engage, then he closes in for the all-in.
ZedDiamond overall WR49.8%Zed dodges Charm (E) with Shadow (W)/ult and, when Ahri's ult is down, bursts her first with his shadow combo.
FizzDiamond overall WR49.0%Fizz's Playful/Trickster (E) untargetability dodges Charm (E) and ult, and his shark ult one-combos Ahri.
KassadinDiamond overall WR50.6%Kassadin dodges Charm (E) with Riftwalk (ult) blinks and absorbs Ahri's magic damage with his shield, overwhelming her past level 5.
IreliaDiamond overall WR-Irelia dashes onto minions/champions (Q) to dodge Charm (E) and stick, then all-ins Ahri with her stun (E) and sustained damage.